Forced games are a progressive disease. This means that it gets worse the longer it goes untreated. The only effective treatment that is known for game problems at this time is to stop playing completely. Problem Gambling is similar to other addictive behaviors that way. Whether it is tobacco dependence, alcohol dependence or any other problem behavior, the best and only truly effective method of treatment seems to be to end.
Part of the problem of behavioral problems is that the more you do the unwanted behavior, the deeper the behavior is rotated in the brain. Neural pathways appear to grow deeper and stronger and there seems to be no way to do a bit of what the behavior is like without stimulating the neural pathways and enhancing synaptic loops. Cold Turkey, total cessation seems to be the only treatment.
To manage this behavior requires support from multiple sources to really increase the chances of success. 12 stages, like the one offered by Gamblers Anonymous, works well for many people. Other people find more success with private therapy and some combine the two. The greater the effort that is put in the attempt to control behavior, the better the result.
The drive to play, like all drives, requests and feelings, seems to be situated in and derives from the subconscious, also called the unconscious mind. It has been shown that the conscious mind treats only about 50 bits of information per second while subconsciously treats an amazing 50,000 bits per second. In behavioral issues, the subconscious requests often use the advantage of forcing unwanted behaviors to continue. That is why guided meditations for game problems work so well to help control game problems.
During a guided meditation, the user is relaxed and his or her subconscious mind becomes more accessible. When available, assistants, in this case the therapist who leads the meditation, can use positive suggestions to convince the subconscious to accept new behavior. When the subconscious becomes convinced that non-gaming is of the best interest, it is a strong urge to stop playing and the congestion of playing begins to decrease. New neural pathways begin to form and non-gaming begins to become a habit. With continued exposure to the guided meditation, the proposal strengthens the new behavior and becomes stronger.
The use of guided meditations for relaxation and control of forced play is becoming increasingly common. Because guided meditations are so easy to use, there is no way to fail, they are widely accepted and appreciated and adapt easily to all lifestyles or users.
One of the great side effects of guided meditations is that they relax the users, and it helps in themselves the affected person to handle more successfully with the game problems. With the availability of MP3 audio file downloads for game problems, a user can download a guided meditation for a particular purpose and listen to it whenever he or she likes.
Part of the efficiency of the treatment lies in its flexibility and accessibility. Game problems are still difficult to treat, but with the help of guided relaxation meditations as additional therapy, many people help manage their illness and regain control over their lives.
Wil Langford, R. Hy., Is a 54 year old. old. Clinical Hypnotherapist, Integrated Energy Therapist, Spiritual Guide, Author. He has successfully used biofeedback and light and sound machines as well as hypnosis and guided meditations. He is the author of, Your Beloved, Yourself, Finding and Raising the Family Within, A Guide to Parts of Human Consciousness.
With hundreds of hours of clinical work with clients with behavioral problems, Wil is an expert in finding the keys to control problem behavior, no matter how impossible the task may seem. According to Wil, All behavior begins in the subconscious, so it is the place to successfully treat your unwanted behavior. Relaxation and hypnosis, the method I use was approved as a successful method by the American Medical Association because it works.